LoL: Cupid Esports vs Winthrop University (BO5) - North American Challengers League Playoffs

2026年9月10日
Active
概率趋势
Cupid Esports 50.5%
Winthrop University 49.5%

核心摘要

根据「LoL: Cupid Esports vs Winthrop University (BO5) - North American Challengers League Playoffs」的最新预测市场数据,交易者已形成强烈共识。

目前,Game 1 Winner 以压倒性的 5,000% 获胜概率主导市场;Game 2 Winner 以 5,000% 位居第二,Game 3 Winner 以 5,000% 排名第三。该市场的下注量已达 —,反映出市场的高度关注。

竞争梯队拆解

为了更好地评估各潜在结果的位置,可依据隐含概率与合约定价将市场划分为三个明显的交易梯队:

🥇 第一梯队:绝对领跑者

  • Game 1 Winner (5,000%):Game 1 Winner 目前拥有最高概率,深受订单簿青睐。看好该结果的交易者面对的「Buy Yes」合约价为 5,000¢,显示出市场的高度确信。

🥈 第二梯队:主要挑战者

  • Game 2 Winner (5,000%):作为最可行的替代选项,Game 2 Winner 保持着 5,000% 的成真概率,其「Buy Yes」份额目前成交价为 5,000¢。
  • Game 3 Winner (5,000%):以 5,000% 的概率位列第三,市场对 Game 3 Winner 持谨慎怀疑态度,除非势头转变,否则视其为外围黑马。

🥉 第三梯队:长尾选项(合计约 0%)

在前三名之外,还有大量宏观变量与冷门结果被持续追踪。尽管单个概率偏低,但它们是投机交易者的重要对冲:

  • 替代选项:包括 Game 4 Winner (5,000%)、Match Winner (5,000%),以及 O/U 3.5 Games (5,000%)。
  • 投机成交:尽管统计概率偏低,像 O/U 4.5 Games 这类长尾合约仍吸引着可观的关注。

完整订单簿与定价面板

下表列出了该预测池中所有结果的合约价格、概率与市场深度的完整拆解:

排名预测结果获胜概率成交量买入 Yes(成本)买入 No(成本)
1Game 1 Winner5000.0%5000¢-4900¢
2Game 2 Winner5000.0%5000¢-4900¢
3Game 3 Winner5000.0%5000¢-4900¢
4Game 4 Winner5000.0%5000¢-4900¢
5Match Winner5000.0%5000¢-4900¢
6O/U 3.5 Games5000.0%5000¢-4900¢
7O/U 4.5 Games5000.0%5000¢-4900¢
8Both Teams Slay Baron Nashor5000.0%5000¢-4900¢
9Both Teams Slay a Dragon5000.0%5000¢-4900¢
10Both Teams Destroy Inhibitors5000.0%5000¢-4900¢
11Any Player Quadra Kill5000.0%5000¢-4900¢
12Any Player Penta Kill5000.0%5000¢-4900¢
13Odd/Even Total Kills5000.0%5000¢-4900¢
14Both Teams Slay Baron Nashor5000.0%5000¢-4900¢
15Both Teams Slay a Dragon5000.0%5000¢-4900¢
16Both Teams Destroy Inhibitors5000.0%5000¢-4900¢
17Any Player Quadra Kill5000.0%5000¢-4900¢
18Any Player Penta Kill5000.0%5000¢-4900¢
19Odd/Even Total Kills5000.0%5000¢-4900¢
20Both Teams Slay Baron Nashor5000.0%5000¢-4900¢
21Both Teams Slay a Dragon5000.0%5000¢-4900¢
22Both Teams Destroy Inhibitors5000.0%5000¢-4900¢
23Any Player Quadra Kill5000.0%5000¢-4900¢
24Any Player Penta Kill5000.0%5000¢-4900¢
25Odd/Even Total Kills5000.0%5000¢-4900¢
26Both Teams Slay Baron Nashor5000.0%5000¢-4900¢
27Both Teams Slay a Dragon5000.0%5000¢-4900¢
28Both Teams Destroy Inhibitors5000.0%5000¢-4900¢
29Any Player Quadra Kill5000.0%5000¢-4900¢
30Any Player Penta Kill5000.0%5000¢-4900¢
31Odd/Even Total Kills5000.0%5000¢-4900¢
32Both Teams Slay Baron Nashor5000.0%5000¢-4900¢
33Both Teams Slay a Dragon5000.0%5000¢-4900¢
34Both Teams Destroy Inhibitors5000.0%5000¢-4900¢
35Any Player Quadra Kill5000.0%5000¢-4900¢
36Any Player Penta Kill5000.0%5000¢-4900¢
37Odd/Even Total Kills5000.0%5000¢-4900¢

裁决规则

This market refers to the LoL Upper bracket final match between Cupid Esports and Winthrop University in the North American Challengers League Playoffs, initially scheduled for September 9, 2026 at 5:00 PM ET.

This market will resolve to "Cupid Esports" if Cupid Esports win the match against Winthrop University.

This market will resolve to "Winthrop University" if Winthrop University win the match against Cupid Esports.

If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.

If the match is postponed, it must be rescheduled to a start time on or before September 23, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 9, 2026 at 5:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

常见问题

当前市场对「LoL: Cupid Esports vs Winthrop University (BO5) - North American Challengers League Playoffs」的共识是什么?

截至最新更新,Game 1 Winner 以 5,000% 的获胜概率领跑,其次是 Game 2 Winner(5,000%),以及 Game 3 Winner(5,000%)。该市场总成交量已达 —,显示出充足的流动性与高交易参与度。

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