Will Kai or Speed be eliminated by...?

2026年9月1日
Active
機率趨勢
Falling 91.5%
Magic 74.0%
Lava 69.0%
Explosions 64.5%
Projectiles 64.0%

核心摘要

根據「Will Kai or Speed be eliminated by...?」的最新預測市場資料,交易者已形成強烈共識。

目前,Falling 以壓倒性的 7,400% 獲勝機率主導市場;Lava 以 5,650% 位居第二,Magic 以 5,050% 排名第三。該市場的下注量已達 —,反映出市場的高度關注。

競爭梯隊拆解

為了更好地評估各潛在結果的位置,可依據隱含機率與合約定價將市場劃分為三個明顯的交易梯隊:

🥇 第一梯隊:絕對領跑者

  • Falling (7,400%):Falling 目前擁有最高機率,深受訂單簿青睞。看好該結果的交易者面對的「Buy Yes」合約價為 7,400¢,顯示出市場的高度確信。

🥈 第二梯隊:主要挑戰者

  • Lava (5,650%):作為最可行的替代選項,Lava 保持著 5,650% 的成真機率,其「Buy Yes」份額目前成交價為 5,650¢。
  • Magic (5,050%):以 5,050% 的機率位列第三,市場對 Magic 持謹慎懷疑態度,除非勢頭轉變,否則視其為外圍黑馬。

🥉 第三梯隊:長尾選項(合計約 0%)

在前三名之外,還有大量宏觀變數與冷門結果被持續追蹤。儘管單個機率偏低,但它們是投機交易者的重要對沖:

  • 替代選項:包括 Suffocation (5,050%)、Void (5,050%),以及 Projectiles (5,000%)。
  • 投機成交:儘管統計機率偏低,像 Drowning 這類長尾合約仍吸引著可觀的關注。

完整訂單簿與定價面板

下表列出了該預測池中所有結果的合約價格、機率與市場深度的完整拆解:

排名預測結果獲勝機率成交量買入 Yes(成本)買入 No(成本)
1Falling7400.0%7400¢-7300¢
2Lava5650.0%5650¢-5550¢
3Magic5050.0%5050¢-4950¢
4Suffocation5050.0%5050¢-4950¢
5Void5050.0%5050¢-4950¢
6Projectiles5000.0%5000¢-4900¢
7Drowning5000.0%5000¢-4900¢
8Explosions5000.0%5000¢-4900¢
9Fire5000.0%5000¢-4900¢
10Powder snow5000.0%5000¢-4900¢
11Cactus3850.0%3850¢-3750¢

裁決規則

Kai Cenat and IShowSpeed are scheduled to stream a hardcore Minecraft marathon on August 7, 2026, at 5:00 PM ET, in which they will attempt to defeat the Ender Dragon, the Wither, the Warden, and the Elder Guardian in a hardcore Minecraft world on Java Edition, on the same seed, without either player dying in-game. For the purposes of this market, "the marathon" refers to Kai and Speed's Minecraft stream beginning on that date and continuing until they conclude or abandon it.

This market will resolve to "Yes" if a death message listed in the Java Edition section of https://minecraft.wiki/w/Death_messages (as that page appeared at market creation) for the specified damage type is displayed for either Kai or Speed following an in-game death during the marathon. Otherwise, this market will resolve to "No".

Every death message listed for that damage type will count. The category of the in-game death is what matters, not the mob or player involved. Death messages listed for any other damage type on that page, or under the Bedrock Edition section, will not count, even where the cause of in-game death appears related.

A death message produced by any means other than an actual in-game death, including chat messages, overlays, or messages triggered by commands, will not count.

Only one qualifying in-game death is required, and it may be by either player. This market will resolve to "Yes" immediately upon a qualifying in-game death.

Only in-game deaths of the two accounts played by Kai Cenat and IShowSpeed will count. In-game deaths of any other player in the world, including guests, moderators, or co-streamers playing on their own accounts, will not count. It does not matter who is physically at the controls when an in-game death occurs; only whose account died in-game.

Deaths in any Minecraft world played as part of the marathon will count, including restarts on new seeds, and including if Kai and Speed modify or abandon the objectives of the challenge, change the ruleset, or play outside of Hardcore mode at any point. No in-game death will count if it occurs while the player in question is in Creative or Spectator mode, or if it results from the use of commands, cheats, or any external tool to spawn entities, alter the world, or deal damage.

Only in-game deaths occurring while at least one of the two players is broadcasting the marathon live will count. Footage of off-stream or previously recorded attempts will not qualify.

This market will remain open until the marathon ends, regardless of whether the challenge is completed. If the marathon ends without a qualifying in-game death, or if the marathon is cancelled or never begins, this market will resolve to "No". If the marathon is still ongoing as of September 30, 2026, 11:59 PM ET, this market will resolve based on in-game deaths that have occurred up to that time.

The resolution source for this market will be footage from the official broadcasts of the marathon on Kai Cenat's and IShowSpeed's official broadcasts on YouTube and Twitch.

常見問題

目前市場對「Will Kai or Speed be eliminated by...?」的共識是什麼?

截至最新更新,Falling 以 7,400% 的獲勝機率領跑,其次是 Lava(5,650%),以及 Magic(5,050%)。該市場總成交量已達 —,顯示出充足的流動性與高交易參與度。

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