LoL: Deep Cross Gaming vs GAM Esports (BO5) - LCP Group Stage

$471.9K Vol
2026年8月13日
Active
機率趨勢
GAM Esports 100.0%
Deep Cross Gaming 0.1%

核心摘要

根據「LoL: Deep Cross Gaming vs GAM Esports (BO5) - LCP Group Stage」的最新預測市場資料,交易者已形成強烈共識。

目前,O/U 3.5 Games 以壓倒性的 9,995% 獲勝機率主導市場;Game Handicap: GAM (-1.5) vs Deep Cross Gaming (+1.5) 以 9,995% 位居第二,Both Teams Slay a Dragon 以 9,950% 排名第三。該市場的下注量已達 $471.9K,反映出市場的高度關注。

競爭梯隊拆解

為了更好地評估各潛在結果的位置,可依據隱含機率與合約定價將市場劃分為三個明顯的交易梯隊:

🥇 第一梯隊:絕對領跑者

  • O/U 3.5 Games (9,995%):O/U 3.5 Games 目前擁有最高機率,深受訂單簿青睞。看好該結果的交易者面對的「Buy Yes」合約價為 9,995¢,顯示出市場的高度確信。僅該合約就已產生 $1.7K 的成交量。

🥈 第二梯隊:主要挑戰者

  • Game Handicap: GAM (-1.5) vs Deep Cross Gaming (+1.5) (9,995%):作為最可行的替代選項,Game Handicap: GAM (-1.5) vs Deep Cross Gaming (+1.5) 保持著 9,995% 的成真機率,其「Buy Yes」份額目前成交價為 9,995¢。
  • Both Teams Slay a Dragon (9,950%):以 9,950% 的機率位列第三,市場對 Both Teams Slay a Dragon 持謹慎懷疑態度,除非勢頭轉變,否則視其為外圍黑馬。

🥉 第三梯隊:長尾選項(合計約 0%)

在前三名之外,還有大量宏觀變數與冷門結果被持續追蹤。儘管單個機率偏低,但它們是投機交易者的重要對沖:

  • 替代選項:包括 First Blood in Game 2? (9,950%)、Both Teams Slay Baron Nashor (5,050%),以及 Both Teams Slay a Dragon (5,050%)。
  • 投機成交:儘管統計機率偏低,像 Both Teams Destroy Inhibitors 這類長尾合約仍吸引著可觀的關注。

完整訂單簿與定價面板

下表列出了該預測池中所有結果的合約價格、機率與市場深度的完整拆解:

排名預測結果獲勝機率成交量買入 Yes(成本)買入 No(成本)
1O/U 3.5 Games9995.0%$1.7K9995¢-9895¢
2Game Handicap: GAM (-1.5) vs Deep Cross Gaming (+1.5)9995.0%$9869995¢-9895¢
3Both Teams Slay a Dragon9950.0%9950¢-9850¢
4First Blood in Game 2?9950.0%9950¢-9850¢
5Both Teams Slay Baron Nashor5050.0%5050¢-4950¢
6Both Teams Slay a Dragon5050.0%5050¢-4950¢
7Both Teams Destroy Inhibitors5050.0%5050¢-4950¢
8Any Player Quadra Kill5000.0%5000¢-4900¢
9Any Player Penta Kill5000.0%5000¢-4900¢
10Odd/Even Total Kills5000.0%5000¢-4900¢
11Both Teams Slay Baron Nashor5000.0%5000¢-4900¢
12Both Teams Slay a Dragon5000.0%5000¢-4900¢
13Both Teams Destroy Inhibitors5000.0%5000¢-4900¢
14Any Player Quadra Kill5000.0%5000¢-4900¢
15Any Player Penta Kill5000.0%5000¢-4900¢
16Odd/Even Total Kills5000.0%5000¢-4900¢
17Both Teams Slay Baron Nashor5000.0%5000¢-4900¢
18Both Teams Slay a Dragon5000.0%5000¢-4900¢
19Both Teams Destroy Inhibitors5000.0%5000¢-4900¢
20Any Player Quadra Kill5000.0%5000¢-4900¢
21Any Player Penta Kill5000.0%5000¢-4900¢
22Odd/Even Total Kills5000.0%5000¢-4900¢
23First Blood in Game 4?5000.0%5000¢-4900¢
24First Blood in Game 3?4950.0%4950¢-4850¢
25Both Teams Slay Baron Nashor50.0%50¢50¢
26Both Teams Destroy Inhibitors50.0%50¢50¢
27Any Player Quadra Kill50.0%50¢50¢
28Any Player Penta Kill50.0%50¢50¢
29Odd/Even Total Kills50.0%50¢50¢
30Game 2 Winner5.0%$74.0K95¢
31Game 3 Winner5.0%$157.8K95¢
32Game 4 Winner5.0%$42.1K95¢
33Match Winner5.0%$126.8K95¢
34O/U 4.5 Games5.0%$11895¢
35Game Handicap: GAM (-2.5) vs Deep Cross Gaming (+2.5)5.0%$12295¢

裁決規則

This market refers to the LoL Round 5 match between Deep Cross Gaming and GAM Esports in the LCP Group Stage, initially scheduled for August 13 at 5:00AM ET.

This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against GAM Esports.

This market will resolve to "GAM Esports" if GAM Esports win the match against Deep Cross Gaming.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

交易動態

以下是該事件的交易動態。

Aug 13, 2026

  • 08:30 AM
    MRMrravenko
    $79.21

    Bought 184.2 Deep Cross Gaming for LoL: Deep Cross Gaming vs GAM Esports (BO5) - LCP Group Stage at 0.43

  • 08:21 AM
    $1.47

    Bought 2.296875 Deep Cross Gaming for Game Handicap: GAM (-1.5) vs Deep Cross Gaming (+1.5) at 0.64

  • 08:15 AM
    JEJeff870904
    $5.00

    Bought 13.513512 Over for Games Total: O/U 4.5 at 0.37

  • 08:15 AM
    JEJeff870904
    $5.00

    Bought 11.627905 Deep Cross Gaming for LoL: Deep Cross Gaming vs GAM Esports (BO5) - LCP Group Stage at 0.43

  • 08:12 AM
    GAgarireo756
    $150.50

    Bought 350 Deep Cross Gaming for LoL: Deep Cross Gaming vs GAM Esports (BO5) - LCP Group Stage at 0.43

  • 08:11 AM
    0X0x9e3ed7b661a903fc97afcf49e0f014ebe869f882-1783406009396
    $5.52

    Bought 9.52 GAM Esports for LoL: Deep Cross Gaming vs GAM Esports (BO5) - LCP Group Stage at 0.58

  • 08:11 AM
    KUkunkun168
    $56.17

    Bought 130.627905 Deep Cross Gaming for LoL: Deep Cross Gaming vs GAM Esports (BO5) - LCP Group Stage at 0.43

  • 08:08 AM
    NONovaboy001
    $2.00

    Bought 2.38095 Deep Cross Gaming for Game Handicap: GAM (-2.5) vs Deep Cross Gaming (+2.5) at 0.84

  • 08:08 AM
    SUsuntori
    $16.19

    Bought 27.913792 GAM Esports for LoL: Deep Cross Gaming vs GAM Esports (BO5) - LCP Group Stage at 0.58

  • 08:07 AM
    LILife22
    $50.00

    Bought 86.206895 GAM Esports for LoL: Deep Cross Gaming vs GAM Esports (BO5) - LCP Group Stage at 0.58

  • 08:04 AM
    TWtw0hnepixeL
    $1.47

    Bought 2.296875 Deep Cross Gaming for Game Handicap: GAM (-1.5) vs Deep Cross Gaming (+1.5) at 0.64

  • 08:02 AM
    LOlolsun
    $5.00

    Bought 11.62 Deep Cross Gaming for LoL: Deep Cross Gaming vs GAM Esports (BO5) - LCP Group Stage at 0.43

正在押注該事件的鯨魚錢包

PR1
Prelode
Event PnL
+$3,714.33
Volume
$13,224.43
Positions
GAM Esports
ST2
steevenseakael
Event PnL
-$3,542.98
Volume
$12,166.37
Positions
Deep Cross Gaming
FE3
ferrariChampions2026
Event PnL
-$2,103.42
Volume
$11,024.25
Positions
Deep Cross GamingDeep Cross GamingDeep Cross Gaming
-M4
-Malfunction
Event PnL
+$11.85
Volume
$10,669.32
Positions
GAM Esports
TA5
TAIWANNUMBERONE
Event PnL
+$6.84
Volume
$9,906.57
Positions
GAM EsportsGAM Esports
386
38791873984189
Event PnL
-$2,562.50
Volume
$9,894.11
Positions
GAM EsportsDeep Cross GamingDeep Cross Gaming+1
JO7
johnbaster
Event PnL
-$311.97
Volume
$9,770.29
Positions
GAM EsportsGAM EsportsGAM Esports
SH8
shcc
Event PnL
+$4.46
Volume
$8,915.04
Positions
Deep Cross Gaming

常見問題

目前市場對「LoL: Deep Cross Gaming vs GAM Esports (BO5) - LCP Group Stage」的共識是什麼?

截至最新更新,O/U 3.5 Games 以 9,995% 的獲勝機率領跑,其次是 Game Handicap: GAM (-1.5) vs Deep Cross Gaming (+1.5)(9,995%),以及 Both Teams Slay a Dragon(9,950%)。該市場總成交量已達 $471.9K,顯示出充足的流動性與高交易參與度。

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