LoL: Bilibili Gaming vs Hanwha Life Esports (BO5) - Mid-Season Invitational Playoffs

$23K Vol
2026年7月9日
Active
機率趨勢
Hanwha Life Esports 61.5%
Bilibili Gaming 38.5%

核心摘要

根據「LoL: Bilibili Gaming vs Hanwha Life Esports (BO5) - Mid-Season Invitational Playoffs」的最新預測市場資料,交易者已形成強烈共識。

目前,O/U 3.5 Games 以壓倒性的 7,350% 獲勝機率主導市場;Both Teams Slay a Dragon 以 6,500% 位居第二,Both Teams Slay a Dragon 以 6,450% 排名第三。該市場的下注量已達 $23K,反映出市場的高度關注。

競爭梯隊拆解

為了更好地評估各潛在結果的位置,可依據隱含機率與合約定價將市場劃分為三個明顯的交易梯隊:

🥇 第一梯隊:絕對領跑者

  • O/U 3.5 Games (7,350%):O/U 3.5 Games 目前擁有最高機率,深受訂單簿青睞。看好該結果的交易者面對的「Buy Yes」合約價為 7,350¢,顯示出市場的高度確信。僅該合約就已產生 $367 的成交量。

🥈 第二梯隊:主要挑戰者

  • Both Teams Slay a Dragon (6,500%):作為最可行的替代選項,Both Teams Slay a Dragon 保持著 6,500% 的成真機率,其「Buy Yes」份額目前成交價為 6,500¢。
  • Both Teams Slay a Dragon (6,450%):以 6,450% 的機率位列第三,市場對 Both Teams Slay a Dragon 持謹慎懷疑態度,除非勢頭轉變,否則視其為外圍黑馬。

🥉 第三梯隊:長尾選項(合計約 0%)

在前三名之外,還有大量宏觀變數與冷門結果被持續追蹤。儘管單個機率偏低,但它們是投機交易者的重要對沖:

  • 替代選項:包括 Both Teams Slay a Dragon (6,450%)、Any Player Penta Kill (5,200%),以及 Any Player Quadra Kill (5,100%)。
  • 投機成交:儘管統計機率偏低,像 Any Player Quadra Kill 這類長尾合約仍吸引著可觀的關注。

完整訂單簿與定價面板

下表列出了該預測池中所有結果的合約價格、機率與市場深度的完整拆解:

排名預測結果獲勝機率成交量買入 Yes(成本)買入 No(成本)
1O/U 3.5 Games7350.0%$3677350¢-7250¢
2Both Teams Slay a Dragon6500.0%6500¢-6400¢
3Both Teams Slay a Dragon6450.0%6450¢-6350¢
4Both Teams Slay a Dragon6450.0%6450¢-6350¢
5Any Player Penta Kill5200.0%5200¢-5100¢
6Any Player Quadra Kill5100.0%5100¢-5000¢
7Any Player Quadra Kill5100.0%5100¢-5000¢
8Game 4 Winner5050.0%5050¢-4950¢
9First Blood in Game 4?5050.0%5050¢-4950¢
10Odd/Even Total Kills5000.0%5000¢-4900¢
11Odd/Even Total Kills5000.0%5000¢-4900¢
12Odd/Even Total Kills5000.0%5000¢-4900¢
13Both Teams Slay Baron Nashor5000.0%5000¢-4900¢
14Any Player Penta Kill5000.0%5000¢-4900¢
15Odd/Even Total Kills5000.0%5000¢-4900¢
16Both Teams Slay Baron Nashor5000.0%5000¢-4900¢
17Odd/Even Total Kills5000.0%5000¢-4900¢
18First Blood in Game 3?5000.0%5000¢-4900¢
19First Blood in Game 2?5000.0%5000¢-4900¢
20First Blood in Game 1?5000.0%5000¢-4900¢
21Total Kills Over/Under 30.5 in Game 4?5000.0%5000¢-4900¢
22Total Kills Over/Under 33.5 in Game 3?5000.0%5000¢-4900¢
23Total Kills Over/Under 33.5 in Game 2?5000.0%5000¢-4900¢
24Total Kills Over/Under 30.5 in Game 1?5000.0%5000¢-4900¢
25Total Kills Over/Under 30.5 in Game 3?5000.0%5000¢-4900¢
26Total Kills Over/Under 33.5 in Game 4?5000.0%5000¢-4900¢
27Total Kills Over/Under 33.5 in Game 1?5000.0%5000¢-4900¢
28Total Kills Over/Under 30.5 in Game 2?5000.0%5000¢-4900¢
29Both Teams Destroy Inhibitors4950.0%4950¢-4850¢
30Both Teams Destroy Inhibitors4950.0%4950¢-4850¢
31Game Handicap: HLE (-1.5) vs Bilibili Gaming (+1.5)4550.0%4550¢-4450¢
32Game 1 Winner4450.0%$5044450¢-4350¢
33Game 3 Winner4250.0%4250¢-4150¢
34Game 2 Winner4200.0%4200¢-4100¢
35Both Teams Slay a Dragon4150.0%4150¢-4050¢
36Both Teams Slay a Dragon4100.0%4100¢-4000¢
37Match Winner3850.0%$21.9K3850¢-3750¢
38O/U 4.5 Games3850.0%$2023850¢-3750¢
39Both Teams Slay Baron Nashor2850.0%2850¢-2750¢
40Any Player Quadra Kill2850.0%2850¢-2750¢
41Both Teams Slay Baron Nashor2850.0%2850¢-2750¢
42Any Player Quadra Kill2850.0%2850¢-2750¢
43Both Teams Slay Baron Nashor2850.0%2850¢-2750¢
44Any Player Quadra Kill2850.0%2850¢-2750¢
45Both Teams Destroy Inhibitors2800.0%2800¢-2700¢
46Both Teams Destroy Inhibitors2800.0%2800¢-2700¢
47Both Teams Destroy Inhibitors2800.0%2800¢-2700¢
48Any Player Penta Kill2550.0%2550¢-2450¢
49Any Player Penta Kill2550.0%2550¢-2450¢
50Any Player Penta Kill2550.0%2550¢-2450¢
51Game Handicap: HLE (-2.5) vs Bilibili Gaming (+2.5)1850.0%$1061850¢-1750¢

裁決規則

This market refers to the LoL Upper bracket final match between Bilibili Gaming and Hanwha Life Esports in the Mid-Season Invitational Playoffs, initially scheduled for July 9 at 4:00AM ET.

This market will resolve to "Bilibili Gaming" if Bilibili Gaming win the match against Hanwha Life Esports.

This market will resolve to "Hanwha Life Esports" if Hanwha Life Esports win the match against Bilibili Gaming.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

常見問題

目前市場對「LoL: Bilibili Gaming vs Hanwha Life Esports (BO5) - Mid-Season Invitational Playoffs」的共識是什麼?

截至最新更新,O/U 3.5 Games 以 7,350% 的獲勝機率領跑,其次是 Both Teams Slay a Dragon(6,500%),以及 Both Teams Slay a Dragon(6,450%)。該市場總成交量已達 $23K,顯示出充足的流動性與高交易參與度。

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