LoL: G2 Esports vs T1 (BO5) - Mid-Season Invitational Playoffs

$20.8K Vol
2026年7月8日
Active
概率趋势
T1 86.5%
G2 Esports 13.5%

核心摘要

根据「LoL: G2 Esports vs T1 (BO5) - Mid-Season Invitational Playoffs」的最新预测市场数据,交易者已形成强烈共识。

目前,Game Handicap: T1 (-1.5) vs G2 Esports (+1.5) 以压倒性的 7,150% 获胜概率主导市场;Odd/Even Total Kills 以 7,150% 位居第二,Total Kills Over/Under 33.5 in Game 3? 以 6,900% 排名第三。该市场的下注量已达 $20.8K,反映出市场的高度关注。

竞争梯队拆解

为了更好地评估各潜在结果的位置,可依据隐含概率与合约定价将市场划分为三个明显的交易梯队:

🥇 第一梯队:绝对领跑者

  • Game Handicap: T1 (-1.5) vs G2 Esports (+1.5) (7,150%):Game Handicap: T1 (-1.5) vs G2 Esports (+1.5) 目前拥有最高概率,深受订单簿青睐。看好该结果的交易者面对的「Buy Yes」合约价为 7,150¢,显示出市场的高度确信。仅该合约就已产生 $1.6K 的成交量。

🥈 第二梯队:主要挑战者

  • Odd/Even Total Kills (7,150%):作为最可行的替代选项,Odd/Even Total Kills 保持着 7,150% 的成真概率,其「Buy Yes」份额目前成交价为 7,150¢。
  • Total Kills Over/Under 33.5 in Game 3? (6,900%):以 6,900% 的概率位列第三,市场对 Total Kills Over/Under 33.5 in Game 3? 持谨慎怀疑态度,除非势头转变,否则视其为外围黑马。

🥉 第三梯队:长尾选项(合计约 0%)

在前三名之外,还有大量宏观变量与冷门结果被持续追踪。尽管单个概率偏低,但它们是投机交易者的重要对冲:

  • 替代选项:包括 Total Kills Over/Under 33.5 in Game 1? (6,900%)、Both Teams Slay a Dragon (6,800%),以及 Both Teams Slay a Dragon (6,800%)。
  • 投机成交:尽管统计概率偏低,像 O/U 3.5 Games 这类长尾合约仍吸引着可观的关注。

完整订单簿与定价面板

下表列出了该预测池中所有结果的合约价格、概率与市场深度的完整拆解:

排名预测结果获胜概率成交量买入 Yes(成本)买入 No(成本)
1Game Handicap: T1 (-1.5) vs G2 Esports (+1.5)7150.0%$1.6K7150¢-7050¢
2Odd/Even Total Kills7150.0%$97150¢-7050¢
3Total Kills Over/Under 33.5 in Game 3?6900.0%$1006900¢-6800¢
4Total Kills Over/Under 33.5 in Game 1?6900.0%$1006900¢-6800¢
5Both Teams Slay a Dragon6800.0%6800¢-6700¢
6Both Teams Slay a Dragon6800.0%6800¢-6700¢
7O/U 3.5 Games6450.0%$6916450¢-6350¢
8Both Teams Slay a Dragon6450.0%6450¢-6350¢
9Total Kills Over/Under 30.5 in Game 2?6350.0%$26350¢-6250¢
10Total Kills Over/Under 30.5 in Game 3?6350.0%$46350¢-6250¢
11Total Kills Over/Under 30.5 in Game 1?6250.0%$3246250¢-6150¢
12Total Kills Over/Under 30.5 in Game 4?6050.0%6050¢-5950¢
13Any Player Quadra Kill5150.0%5150¢-5050¢
14Any Player Quadra Kill5150.0%5150¢-5050¢
15Any Player Penta Kill5150.0%5150¢-5050¢
16First Blood in Game 2?5150.0%5150¢-5050¢
17Both Teams Slay Baron Nashor5100.0%5100¢-5000¢
18Both Teams Slay Baron Nashor5100.0%5100¢-5000¢
19Both Teams Destroy Inhibitors5050.0%5050¢-4950¢
20Both Teams Destroy Inhibitors5050.0%5050¢-4950¢
21Odd/Even Total Kills5000.0%$95000¢-4900¢
22Odd/Even Total Kills5000.0%$95000¢-4900¢
23Any Player Penta Kill5000.0%5000¢-4900¢
24Odd/Even Total Kills5000.0%$95000¢-4900¢
25Odd/Even Total Kills5000.0%$95000¢-4900¢
26First Blood in Game 1?5000.0%5000¢-4900¢
27First Blood in Game 4?5000.0%5000¢-4900¢
28First Blood in Game 3?4900.0%4900¢-4800¢
29Total Kills Over/Under 33.5 in Game 4?4750.0%4750¢-4650¢
30Total Kills Over/Under 33.5 in Game 2?4700.0%$1064700¢-4600¢
31Both Teams Slay a Dragon4500.0%4500¢-4400¢
32Both Teams Slay a Dragon4500.0%4500¢-4400¢
33Game Handicap: T1 (-2.5) vs G2 Esports (+2.5)3800.0%$1.7K3800¢-3700¢
34Game 4 Winner3750.0%$2893750¢-3650¢
35Game 3 Winner2800.0%$892800¢-2700¢
36Both Teams Slay Baron Nashor2800.0%2800¢-2700¢
37Any Player Quadra Kill2800.0%2800¢-2700¢
38Both Teams Slay Baron Nashor2800.0%2800¢-2700¢
39Any Player Quadra Kill2800.0%2800¢-2700¢
40Both Teams Slay Baron Nashor2800.0%2800¢-2700¢
41Any Player Quadra Kill2800.0%2800¢-2700¢
42Game 2 Winner2750.0%$1002750¢-2650¢
43Both Teams Destroy Inhibitors2750.0%2750¢-2650¢
44Both Teams Destroy Inhibitors2750.0%2750¢-2650¢
45Both Teams Destroy Inhibitors2750.0%2750¢-2650¢
46Game 1 Winner2700.0%$3442700¢-2600¢
47Any Player Penta Kill2600.0%2600¢-2500¢
48Any Player Penta Kill2600.0%2600¢-2500¢
49Any Player Penta Kill2600.0%2600¢-2500¢
50O/U 4.5 Games2550.0%$32550¢-2450¢
51Match Winner1350.0%$15.4K1350¢-1250¢

裁决规则

This market refers to the LoL Lower bracket quarterfinal 2 match between G2 Esports and T1 in the Mid-Season Invitational Playoffs, initially scheduled for July 8 at 4:00AM ET.

This market will resolve to "G2 Esports" if G2 Esports win the match against T1.

This market will resolve to "T1" if T1 win the match against G2 Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

常见问题

当前市场对「LoL: G2 Esports vs T1 (BO5) - Mid-Season Invitational Playoffs」的共识是什么?

截至最新更新,Game Handicap: T1 (-1.5) vs G2 Esports (+1.5) 以 7,150% 的获胜概率领跑,其次是 Odd/Even Total Kills(7,150%),以及 Total Kills Over/Under 33.5 in Game 3?(6,900%)。该市场总成交量已达 $20.8K,显示出充足的流动性与高交易参与度。

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