Counter-Strike: uust _esports vs Glitchtech Esports (BO1) - ESEA Advanced Europe Regular Season

14 ago 2026
Active
Tendencia de Probabilidad
uust _esports 50.0%
Glitchtech Esports 50.0%

Resumen Principal

Según los datos más recientes del mercado de predicción para la consulta “Counter-Strike: uust _esports vs Glitchtech Esports (BO1) - ESEA Advanced Europe Regular Season”, los operadores han formado un fuerte consenso.

Actualmente, Match Winner domina el mercado con una abrumadora probabilidad de victoria del 5000%. Map 1 Total Rounds: Over/Under 21.5 le sigue en segundo lugar con 5000%. El volumen de apuestas de este mercado ya alcanza —, lo que refleja un enorme interés.

Desglose de Niveles Competitivos

Para evaluar mejor la posición de cada resultado posible, el mercado puede segmentarse en tres niveles de negociación según la probabilidad implícita y el precio de los contratos:

🥇 Nivel 1: El líder dominante

  • Match Winner (5000%): Con la probabilidad más alta, Match Winner cuenta con un fuerte respaldo del libro de órdenes. Quienes quieran apostar por este resultado se enfrentan a un precio de contrato “Buy Yes” de 5000¢, señal de una gran convicción del mercado.

🥈 Nivel 2: Los principales aspirantes

  • Map 1 Total Rounds: Over/Under 21.5 (5000%): Como la alternativa más viable, Map 1 Total Rounds: Over/Under 21.5 mantiene una probabilidad del 5000% de resolverse a favor. Sus acciones “Buy Yes” cotizan actualmente a 5000¢.

Panel Integral de Libro de Órdenes y Precios

La siguiente tabla detalla el desglose completo de precios de contratos, probabilidades y profundidad de mercado para todos los resultados de este pool de predicción:

RangoResultado PrevistoProbabilidadVolumenComprar Sí (Coste)Comprar No (Coste)
1Match Winner5000.0%5000¢-4900¢
2Map 1 Total Rounds: Over/Under 21.55000.0%5000¢-4900¢

Reglas de Resolución

This market refers to the Counter-Strike match between uust _esports and Glitchtech Esports in the ESEA Advanced Europe Regular Season, initially scheduled for August 13, 2026 at 2:30 PM ET.

This market will resolve to "uust _esports" if uust _esports win the match against Glitchtech Esports.

This market will resolve to "Glitchtech Esports" if Glitchtech Esports win the match against uust _esports.

If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.

If the match is postponed, the 7-day (168-hour) delay period will be measured from the originally scheduled start time of August 13, 2026 at 2:30 PM ET to the rescheduled start time. If the rescheduled start time falls more than 168 hours after the originally scheduled start time, this market will resolve to 50-50, regardless of whether the match is subsequently played. If no rescheduled start time falling within that 168-hour period has been announced by August 20, 2026 at 2:30 PM ET, this market will resolve to 50-50. If the match is rescheduled to a start time within 168 hours of the originally scheduled start time, this market will resolve based on the result of the match as played.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Preguntas Frecuentes

¿Cuál es el consenso actual del mercado sobre "Counter-Strike: uust _esports vs Glitchtech Esports (BO1) - ESEA Advanced Europe Regular Season"?

A fecha de la última actualización, Match Winner lidera como favorito con una probabilidad de victoria del 5000%, seguido de Map 1 Total Rounds: Over/Under 21.5 con 5000%. El volumen total negociado alcanza —, lo que indica una gran liquidez y participación.

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