
LoL: Deep Cross Gaming vs GAM Esports (BO5) - LCP Group Stage
Kernzusammenfassung
Laut den neuesten Prognosemarktdaten zur Frage „LoL: Deep Cross Gaming vs GAM Esports (BO5) - LCP Group Stage“ haben die Händler einen starken Konsens gebildet.
Derzeit dominiert O/U 3.5 Games den Markt mit einer überwältigenden Gewinnwahrscheinlichkeit von 9.995%. Game Handicap: GAM (-1.5) vs Deep Cross Gaming (+1.5) folgt auf dem zweiten Platz mit 9.995%, während Both Teams Slay a Dragon mit 9.950% auf dem dritten Platz liegt. Das Wettvolumen dieses Marktes hat bereits $471,9K erreicht, was auf großes Interesse hindeutet.
Aufschlüsselung der Wettbewerbsstufen
Um besser einzuschätzen, wo jedes mögliche Ergebnis steht, lässt sich der Markt anhand der impliziten Wahrscheinlichkeit und der Kontraktpreise in drei Handelsstufen unterteilen:
🥇 Stufe 1: Der dominante Spitzenreiter
- O/U 3.5 Games (9.995%): Mit der höchsten Wahrscheinlichkeit wird O/U 3.5 Games vom Orderbuch stark favorisiert. Wer auf dieses Ergebnis setzen will, sieht sich einem „Buy Yes“-Kontraktpreis von 9.995¢ gegenüber – ein Zeichen hoher Marktüberzeugung. Allein dieser Kontrakt hat $1.7K Volumen erzeugt.
🥈 Stufe 2: Die wichtigsten Herausforderer
- Game Handicap: GAM (-1.5) vs Deep Cross Gaming (+1.5) (9.995%): Als tragfähigste Alternative hält Game Handicap: GAM (-1.5) vs Deep Cross Gaming (+1.5) eine Wahrscheinlichkeit von 9.995%, einzutreten. Seine „Buy Yes“-Anteile werden derzeit zu 9.995¢ gehandelt.
- Both Teams Slay a Dragon (9.950%): Auf dem dritten Platz mit 9.950% Wahrscheinlichkeit zeigt der Markt eine maßvolle Skepsis gegenüber Both Teams Slay a Dragon und behandelt es als Außenseiter, sofern sich die Dynamik nicht ändert.
🥉 Stufe 3: Die Long-Tail-Optionen (zusammen ~0%)
Über die Top-3 hinaus wird ein breites Feld an Makrovariablen und Außenseiter-Ergebnissen verfolgt. Auch wenn ihre Einzelwahrscheinlichkeiten niedrig sind, bilden sie wichtige Absicherungen für spekulative Händler:
- Alternative Optionen: Dazu gehören First Blood in Game 2? (9.950%), Both Teams Slay Baron Nashor (5.050%) und Both Teams Slay a Dragon (5.050%).
- Spekulatives Volumen: Trotz geringer statistischer Wahrscheinlichkeit ziehen bestimmte Long-Tail-Kontrakte wie Both Teams Destroy Inhibitors weiterhin nennenswertes Interesse an.
Umfassendes Orderbuch- & Preis-Dashboard
Die folgende Tabelle zeigt die vollständige Aufschlüsselung von Kontraktpreisen, Wahrscheinlichkeiten und Markttiefe für alle gelisteten Ergebnisse dieses Prognose-Pools:
| Rang | Vorhergesagtes Ergebnis | Gewinnwahrscheinlichkeit | Handelsvolumen | Yes kaufen (Kosten) | No kaufen (Kosten) |
|---|---|---|---|---|---|
| 1 | O/U 3.5 Games | 9995.0% | $1.7K | 9995¢ | -9895¢ |
| 2 | Game Handicap: GAM (-1.5) vs Deep Cross Gaming (+1.5) | 9995.0% | $986 | 9995¢ | -9895¢ |
| 3 | Both Teams Slay a Dragon | 9950.0% | — | 9950¢ | -9850¢ |
| 4 | First Blood in Game 2? | 9950.0% | — | 9950¢ | -9850¢ |
| 5 | Both Teams Slay Baron Nashor | 5050.0% | — | 5050¢ | -4950¢ |
| 6 | Both Teams Slay a Dragon | 5050.0% | — | 5050¢ | -4950¢ |
| 7 | Both Teams Destroy Inhibitors | 5050.0% | — | 5050¢ | -4950¢ |
| 8 | Any Player Quadra Kill | 5000.0% | — | 5000¢ | -4900¢ |
| 9 | Any Player Penta Kill | 5000.0% | — | 5000¢ | -4900¢ |
| 10 | Odd/Even Total Kills | 5000.0% | — | 5000¢ | -4900¢ |
| 11 | Both Teams Slay Baron Nashor | 5000.0% | — | 5000¢ | -4900¢ |
| 12 | Both Teams Slay a Dragon | 5000.0% | — | 5000¢ | -4900¢ |
| 13 | Both Teams Destroy Inhibitors | 5000.0% | — | 5000¢ | -4900¢ |
| 14 | Any Player Quadra Kill | 5000.0% | — | 5000¢ | -4900¢ |
| 15 | Any Player Penta Kill | 5000.0% | — | 5000¢ | -4900¢ |
| 16 | Odd/Even Total Kills | 5000.0% | — | 5000¢ | -4900¢ |
| 17 | Both Teams Slay Baron Nashor | 5000.0% | — | 5000¢ | -4900¢ |
| 18 | Both Teams Slay a Dragon | 5000.0% | — | 5000¢ | -4900¢ |
| 19 | Both Teams Destroy Inhibitors | 5000.0% | — | 5000¢ | -4900¢ |
| 20 | Any Player Quadra Kill | 5000.0% | — | 5000¢ | -4900¢ |
| 21 | Any Player Penta Kill | 5000.0% | — | 5000¢ | -4900¢ |
| 22 | Odd/Even Total Kills | 5000.0% | — | 5000¢ | -4900¢ |
| 23 | First Blood in Game 4? | 5000.0% | — | 5000¢ | -4900¢ |
| 24 | First Blood in Game 3? | 4950.0% | — | 4950¢ | -4850¢ |
| 25 | Both Teams Slay Baron Nashor | 50.0% | — | 50¢ | 50¢ |
| 26 | Both Teams Destroy Inhibitors | 50.0% | — | 50¢ | 50¢ |
| 27 | Any Player Quadra Kill | 50.0% | — | 50¢ | 50¢ |
| 28 | Any Player Penta Kill | 50.0% | — | 50¢ | 50¢ |
| 29 | Odd/Even Total Kills | 50.0% | — | 50¢ | 50¢ |
| 30 | Game 2 Winner | 5.0% | $74.0K | 5¢ | 95¢ |
| 31 | Game 3 Winner | 5.0% | $157.8K | 5¢ | 95¢ |
| 32 | Game 4 Winner | 5.0% | $42.1K | 5¢ | 95¢ |
| 33 | Match Winner | 5.0% | $126.8K | 5¢ | 95¢ |
| 34 | O/U 4.5 Games | 5.0% | $118 | 5¢ | 95¢ |
| 35 | Game Handicap: GAM (-2.5) vs Deep Cross Gaming (+2.5) | 5.0% | $122 | 5¢ | 95¢ |
Abrechnungsregeln
This market refers to the LoL Round 5 match between Deep Cross Gaming and GAM Esports in the LCP Group Stage, initially scheduled for August 13 at 5:00AM ET.
This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against GAM Esports.
This market will resolve to "GAM Esports" if GAM Esports win the match against Deep Cross Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Handelsaktivitäten
Hier sind die Handelsaktivitäten für dieses Event.
Aug 13, 2026
- 08:30 AMMRMrravenko$79.21
Bought 184.2 Deep Cross Gaming for LoL: Deep Cross Gaming vs GAM Esports (BO5) - LCP Group Stage at 0.43
- 08:21 AM——$1.47
Bought 2.296875 Deep Cross Gaming for Game Handicap: GAM (-1.5) vs Deep Cross Gaming (+1.5) at 0.64
- 08:15 AMJEJeff870904$5.00
Bought 13.513512 Over for Games Total: O/U 4.5 at 0.37
- 08:15 AMJEJeff870904$5.00
Bought 11.627905 Deep Cross Gaming for LoL: Deep Cross Gaming vs GAM Esports (BO5) - LCP Group Stage at 0.43
- 08:12 AMGAgarireo756$150.50
Bought 350 Deep Cross Gaming for LoL: Deep Cross Gaming vs GAM Esports (BO5) - LCP Group Stage at 0.43
- 08:11 AM0X0x9e3ed7b661a903fc97afcf49e0f014ebe869f882-1783406009396$5.52
Bought 9.52 GAM Esports for LoL: Deep Cross Gaming vs GAM Esports (BO5) - LCP Group Stage at 0.58
- 08:11 AMKUkunkun168$56.17
Bought 130.627905 Deep Cross Gaming for LoL: Deep Cross Gaming vs GAM Esports (BO5) - LCP Group Stage at 0.43
- 08:08 AMNONovaboy001$2.00
Bought 2.38095 Deep Cross Gaming for Game Handicap: GAM (-2.5) vs Deep Cross Gaming (+2.5) at 0.84
- 08:08 AMSUsuntori$16.19
Bought 27.913792 GAM Esports for LoL: Deep Cross Gaming vs GAM Esports (BO5) - LCP Group Stage at 0.58
- 08:07 AMLILife22$50.00
Bought 86.206895 GAM Esports for LoL: Deep Cross Gaming vs GAM Esports (BO5) - LCP Group Stage at 0.58
- 08:04 AMTWtw0hnepixeL$1.47
Bought 2.296875 Deep Cross Gaming for Game Handicap: GAM (-1.5) vs Deep Cross Gaming (+1.5) at 0.64
- 08:02 AMLOlolsun$5.00
Bought 11.62 Deep Cross Gaming for LoL: Deep Cross Gaming vs GAM Esports (BO5) - LCP Group Stage at 0.43
Wal-Wallets, die auf dieses Event wetten
Häufig gestellte Fragen
Wie lautet der aktuelle Marktkonsens zu „LoL: Deep Cross Gaming vs GAM Esports (BO5) - LCP Group Stage“?
Zum letzten Stand führt O/U 3.5 Games mit einer Gewinnwahrscheinlichkeit von 9.995%, gefolgt von Game Handicap: GAM (-1.5) vs Deep Cross Gaming (+1.5) mit 9.995% und Both Teams Slay a Dragon mit 9.950%. Das Gesamthandelsvolumen erreicht $471,9K, was hohe Liquidität und Beteiligung signalisiert.
